A guide to getting more speaking gigs

If you’ve ever shared your knowledge and experience in front of a crowd, you know it’s an amazing and very rewarding experience. But getting speaking gigs can be challenging. In this post, I’ll share my advice on how to get them.

Since 2011 I’ve been giving talks on different topics such as accessibility, mobile first, responsive web design and how to become a macOS power user. It’s something that I enjoy immensely, learn a lot from and will keep doing for as long as I can.

While giving talks is a science on its own, getting speaking gigs is something that doesn’t happen automatically. You have to work on your social and marketing skills. Selling yourself doesn’t come easy to most people. I’ve sure struggled with it.

Luckily, I’ve learnt a thing or two about selling my talks over the years. So, here are my best pieces of advice on getting more speaking gigs.

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The new guidelines in WCAG 2.1 explained

In the Summer of 2018, WCAG 2.0 will be updated to version 2.1 with new guidelines for making websites even more accessible. In this post I’ll try to give simple explanations of these guidelines along with thoughts and advice on how to follow them.

WCAG stands for Web Content Accessibility Guidelines and is an International established set of guidelines for accessible content on the Internet. These guidelines are mainly for people with various disabilities, but also for different devices used for browsing websites.

WCAG is maintained by the World Wide Web Consortium (W3C), the main standards organisation for the Internet. The current version (WCAG 2.0) was published in 2008 and became an ISO standard (ISO/IEC 40500:2012) in 2012.

In the Summer of 2018, WCAG 2.1 is set to be released with seventeen new guidelines that focus on improving accessibility for users with cognitive disabilities and for users who browse websites on mobile devices like tablets and smartphones.

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How to make great wireframes in Sketch

In recent years, Sketch has risen to one of the top vector graphics editors among designers. I use it several times a week at work and I love it! Here are my tips for making great wireframes in Sketch

When I started working as an IT consultant in 2011, my designer colleagues all used different vector graphics editors. Today, almost everyone of them uses Sketch exclusively.

If you’re making wireframes, creating a style guide or drawing illustrations Sketch is the perfect tool! It’s popular, not overburdened with features and costs much less than editors like Photoshop.

Here are my best pieces of advice when making wireframes in Sketch.

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How to transfer VHS tapes to your Mac

Memories fade over time and some are easily lost forever, especially if they’re stored on old VHS tapes. This is my guide on how to transfer your VHS tapes to your Mac, so you can store them for the future.

When I came home for Christmas eight years ago in 2010, my parents had organized all of their old VHS tapes from when I was a kid. When we watched some of them, I realized that these tapes needed to be transfered to digital form before they deteriorated further.

I took me seven years, but last year I decided to finally transfer these tapes to digital form as a Christmas gift to my parents.

This is how I did it, step by step.

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The women that made me a better designer

A while back when browsing Twitter for new insights and learnings, I noticed that most of my go-to developers and designers were women. Being so accustomed to the male dominance in the field of computer science and engineering, I found this pretty cool!

With International Women’s Day taking place today, I wanted to give these women a shout-out. You most likely know who they are already. But if not, allow me to thank and introduce…

Multiple women designers
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The usability delights of Witcher 3: The Wild Hunt

One of my New Year’s resolutions was to post here on a more regular basis, but then I (finally) started playing Witcher 3: The Wild Hunt… So, to break my procrastination I decided to write a post about the usability delights of this wonderful game.

The Witcher 3: The Wild Hunt is the third game in the epic fantasy saga from the Polish game developers CD Projekt Red. It was released on May 19, 2015.

The Witcher games are based on the fantasy books by Polish writer Andrzej Sapkowski. The books tell the story of the witcher (monster hunter) Geralt of Rivia, whom you also play as in all of the Witcher games.

I won’t go into great depths about the story of the game. If you’re interested, read A Beginner’s Guide to the World of the Witcher by Kotaku. The lore is as epic as in The Lord of the Rings and the politics is as complicated as in Game of Thrones.

But in short, You play as Geralt who is looking for his adoptive (sort of) ultra powerful daughter Ciri who is lost in war-torn world and being chased by a group of scary specters called the Wild Hunt.

Just as its backstory, the mechanics and interfaces of Witcher 3 are deep and complex. But CD Projekt Red has pulled it off remarkably well. Here’s six of my favorite usability delights of this game.

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Nine things I wish I knew at 20

On May 22, I’m turning 30. It should be just another birthday, but it feels different.

Even if you’re far from old at 30, you can’t really view yourself as being that young anymore. 30 is also an age where many people has made or are about to make major life decisions such as getting married or having kids.

One way or the other, things change and it can make you reflect about much more complex topics than if you should get a PS4 or an Xbox One.

With that said, here are nine things I wish I knew when I was 20 years old. Some of them I actually knew, some of them I didn’t and one or two of them I might have read in a post similar to this one.

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New beginnings at inUse

I’ve started a new job!

After spending four and a half years at HiQ in Stockholm, I quit this September.

It was a tough decision. I’ve learned a lot, worked on cool projects and met so many lovely people at this company.

After taking some much needed time off and doing some traveling along the US west and east coast (check out my Swedish travel blog), I started my new job as a UX Designer at inUse this week.

logo-inuse

Here I’ll continue working with Mobile First, Responsive Web Design, accessibility and usability stuff in general.

Yeah!

/Alex