inUse, 2015 -
Here I'm improving my skill set by collaborating more with other designers and focusing on design systems, graphic design, usability testing, and concept work. I'm working in multi-disciplinary teams with clients like Feelgood, Telenor, Svenska Spel, and SEB. I'm also giving talks and writing for our company blog.
HiQ Stockholm, 2011 - 2015
UX Designer and Frontend Developer
Here I gained vast experience in accessibility, prototyping, usability testing, and mobile first. I primarily worked in multi-disciplinary teams with clients such as SVT, Klarna, the Swedish Post and Telecom Authority, Kambi, KIBI, and rock band Backyard Babies.
Nya Åland, 2007 - 2012
Here I improved my writing skills by reviewing albums, concerts, and games as well as writing tech columns.
Master in Interaction Design
Chalmers University of Technology, 2008 - 2010
My master thesis involved creating a design concept for mobile reporting and work order handling. Observational studies and interviews were performed with technicians in different fields.
Bachelor in Computer Science and Engineering
Chalmers University of Technology, 2005 - 2008
My bachelor thesis involved developing an application for recording gestures performed with the Nintendo Wii Remote.
Courses in interactive sketching
Mårten Angner, 2014 and 2015
Information at angner.com/speaker-teacher.
Courses in app development for iOS and Android
Umeå University and Mid Sweden University, 2010
- Design systems
- User interface design
- Interaction design
- Graphic design
- Usability testing
- Mobile first
- Pen, paper, and Tipp-Ex
- Figma and Sketch
- Pixelmator Pro
- Nova and Codekit
- Swedish (native)
- English (fluent)
- German (basic)
- Finnish (some grammar)
- Three degrees in classic guitar
- Extensive meme crafting skills